/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* COPYING NOTES
*
* ServerSocket.h -- Definition of the ServerSocket class
*
* Copyright (C) 2002, Rob Tougher <rtougher@yahoo.com>
* as heavily derived from Issue 74 of Linux Gazette, January 2002
* Copyright (C) 2002 Roberto A. Foglietta <robang@libero.it>
* Copyright (C) 2002 GEA-Automotive <fogliettar@gea-automotive.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
*/
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* REVISION NOTES:
* released 21-10-2002 by Roberto A. Foglietta
*/
#ifndef ServerSocket_class
#define ServerSocket_class
#include "Socket.h"
class ServerSocket:private Socket
{
public:
ServerSocket (int port);
ServerSocket ()
{
};
virtual ~ ServerSocket ();
const ServerSocket & operator << (const std::string &) const;
const ServerSocket & operator >> (std::string &) const;
void accept (ServerSocket &);
};
#endif